Vitrue UX Work

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As Information Architect for Vitrue (now known as Oracle Social), I helped shape the design and development of the Social Media Platform that was the centerpiece of the company’s business, as well as for the corporate site.

Wireframes for Corporate Site
Vitrue Wireframes - Corporate Site

Vitrue - Corporate Site 2

User flow diagram for Vitrue Social Media Management Platform
Vitrue - User Flow - Community Media Platform
Vitrue - User Flow - Community Media Platform - popup detail

Wireframes for Vitrue Social Media Management Platform
Vitrue - Wireframes - Community Media Platform

User flow diagram for Facebook Social Media Contest application
Vitrue User Flow

Kaneva – UX Work

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As User Experience Architect for Kaneva, I helped with information architecture and design direction for the corporate site, the 3-D game and how they interacted with each other.

User flow for Corporate Site
Kaneva User Flow

Wireframes for Corporate Site
Kaneva - Corporate Site/Game interaction WF
Kaneva - Corporate Site/Game interaction WF

User flow for Corporate Site/Game world interaction
Kaneva User Flow

Wireframes for Corporate Site/Game world interaction
Kaneva - Corporate Site/Game interaction WF

Wireframes for Corporate Site/Game world interaction (Chat)
Chat Wireframes – Flows and wireframes for integrated Chat System that is to connect web-facing users with users in 3D virtual world.
Kaneva - Corporate Site/Game interaction WF
Kaneva - Corporate Site/Game interaction WF
Kaneva - Corporate Site/Game interaction WF
A big selling point for Kaneva over other virtual worlds was the ability to communicate from outside the game environment, such as in the user’s browser, to within the game.

In-game Build Tool diagrams/wireframes.
Kaneva - Build tool
Kaneva - Build tool
Kaneva - Build tool
This was the tool for game users to build and design their own virtual spaces and objects with an in-game tool.